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Sanctustego
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re: Beastlord Darmac Mythic

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Pick your flavor:

Fatboss - https://www.youtube.com/watch?v=sxRibGnu2bI

Method - https://www.youtube.com/watch?v=dOsvpY572gs

 

In a nutshell:

The boss dismounts at 40% - This is pop CDs nuke the mount time ASAP time.

There's a new mount at the end - we nuke it down as he drops void zones. Tanks should drop them like the ranged drop Oregorger puddles.

Once the new mount dies we split into 2 groups and just go along the center of the room as it fills.

 

*Don't dps spears until just before dragon add comes out - multidots can widdle them down and we need heavy focus dmg on the boss/mounts

 

insidia of the Gingershire
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re: Beastlord Darmac Mythic

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Fight looks easier than Heroic Blackhand. GG

Sanctustego
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re: Beastlord Darmac Mythic

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Some notes and details for cruel>iron>dread

I did some practise on beastlord in a pug. We did cruel > iron > dread as our order. Here are a few things I noticed about the raid CDs. (perfecting timeing on raid CDs will be a must)

 

Tantrum/savage howl has a 25 second CD

Cruelfang does savage howl and ironcrusher does tantrum.

Beastlord learns tantrum after ironcrusher dies.

 

You have a window between these two mounts to restore cooldowns. You later get a window during dreadwin and faultline to restore cooldowns. The fight is roughly 11.5 minutes long with a 12 min berserk.

 

With cruelfang(wolf) first you have 3-4 howls before the phase ends. Wings popped 15 seconds in advance can be popped for the 1st and 4th, though an extra minor CD could be popped with it on the 4th.

 

The first tantrum is usually light dmg - wings will be enough and should be up just in time. After that wings should be popped with treeform or amp magic at least. Major CD rotation starts with the second tantrum straight through until dreadwing is mounted.

 

The sketchy moment comes when beastlord dismounts dreadwing. Dreadwing will breath at the same time or nearly the same time as tantrum. Devo/Rally would be vital here along with a major heal CD.

 

Assumeing no holy pally, CDs need to be carefully stretched out. Holding major CDs during dreadwing could be risky but once darmac dismounts that is the ideal time. Dont let a tantrum go without a CD after that point. You get a break to restore your CDs once faultline (new void zone mount) arrives but the heal pressure is high especially when the call the pack happens. 

 

---

We tried with both 2 and 3 tanks. One of their tanks was pretty squishy so swapping to 3 did help quite a bit. The third tank has 1 job - tank the adds. Once dreadwing comes out the dead adds also explode so tanking them to the side is a must. If we have tank death issues this is viable for sure.

---

 

Externals are really helpful on this fight. Tanks can take some big spikes of damage and speared players can get a lot out of bop (or players with high stacks of bleed). Fox can be super helpful when transitioning especially when faultline comes out.



Last edited by Sanctustego on 2015/03/16 10:07; edited 1 time in total
Sanctustego
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re: Beastlord Darmac Mythic

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Notes for iron>cruel>dread

There seem to be far more groups taking iron first - I'm assuming because you get some time during cruel to reset raid CDs. Here are some notes I took on a video for approximate times.

https://www.youtube.com/watch?v=sNsdFYvQ-gw

--

1st tantrum 1:14

dismounts cruel 3:44 

mounts dread 4:50

dismounts dread 5:43

mounts fault 7:02

dismounts fault 8:30

3 tantrums then mounted cruel

2 tantrums then mounted dread (first of these 2 extra leathal)

2 tantrums then mounted fault (first of these 2 extra leathal)

2-3 breaths and tantrums (ideally he dies before 3rd tantrum)

----

3Tants - 1:05 - 2Tants - 0:50 - 2Tants - 1:30 - 2-3Tants

*Tantrums in video time not pull time*

1:14

1:46

2:42

3:57

4:45

5:58 (super sketch)

6:39

8:55

9:30

10:05 (approx)

Sanctustego
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re: Beastlord Darmac Mythic

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Planned heal CDs for Iron>Cruel>Dread

-----

A simple CD rotation for tantrum would look something like this, but it wouldn't be fully efficient. The pally would be holding wings often, and otherwise 3 min CDs would get held an extra little bit as well. The fight is a mana sustain fight so CD useage should prolly reflect that more. Another benefit is that this rotation *should* work regaurdless of how many tantrums we end up getting(if our dps is low and get more).

Wings/Tree1

Tranq1

Tranq2

Wings/Tree2

Revival

Rally/Devo/Amp/Personals

*repeat*

-----

Assuming we have enough dps. A more complex rotation useing our current heal comp which could be much more mana efficent but possibly alittle more sketch during tantrums would look like this.

(No pally wings - Wings are on CD and for efficient throughput)

1 *none* (first one tickles Prolly just wings it)

2 Tranq1

3 Tranq2/Amp/Devo

4 Rally/Trees

5 Tranq1

6 Tranq2/Amp/Devo (super sketchy one)

7 Rally/Trees

8 Tranq1

9 Tranq2/Amp/Devo

0 Rally/Trees

This rotation leaves us with revival as a filler in case we get an extra tantrum. I'm going to make a weak aura with this rotation for the healers and attempt to use it first. Wings will also be availible for various tantrums for extra cushions.

 

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re: Beastlord Darmac Mythic

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i look at strats Kappa



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Sanctustego
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re: Beastlord Darmac Mythic

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Some logs:

https://www.warcraftlogs.com/reports/aKfQzCZ8BHmLFvG9#type=damage-done&boss=1694&wipes=1

---

After talking with people about the fight it looks like you guys really have control into last phase when things start to go haywire. Tantrum 10 is super dangerous and spears or loose adds can easily wipe us. I wanted to start considering the positioning of epicenters a bit stronger. Here's my theory lemme know what you guys think.

Blank - epicenter positions - ranged positions (blue the group is spread so healers have assigned spots)

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Sanctustego
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re: Beastlord Darmac Mythic

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Beastlord Weak Auras:

Pin Down Warning

Tantrum CDs

Dreadwing Death (not tested - possibly helpful for healers)

Link: http://pastebin.com/umxmK6uh

Make a new aura and select import string.

Brewschii
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I'm happy to put epicenters wherever you want. Note that we can get three in the first row. There's a little nook we can use to the northwest of epicenter #2 on your pic, Sanct. 

One other thing: Maybe we should do Cruelfang first and Ironcrusher second? That way we'd have fewer Tantrums, around 8 or 9 total.

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re: Beastlord Darmac Mythic

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HOW DO I GET OUT OF SNARE?!?!!::! ?1 

 

IDK how 2p, plz halp o0he2 wut r my abiliteees

 

Warrior: Heroic Leap, Intervene/safeguard, bladestorm, charge

PALLYALLYALLY: Freedom, Bubble, Ret dispell thing (idk the name)

DK: Death's Advance

Huntard: Deter + Posthaste/ Crouching tiger hidden rat

Shamalamadingdong: Windwalk totem/Spirit Walk/ Ghost wolf

Rog: Cloak/Vanish/Burst of Speed/ Shadowstep/Sprint

munk: ROll, tiger's lust, flying surpent kik

Dr00d: Dash/Stampede/Displacer beast/ SHapeshift ffs

Priest: Phantasm + Fade / Dispersion

Lock : Personal portal / unbound will /Burning rush ( cant go below 100% w/ it)

mAyge: Blink / Blazing SPeeeed

 

prob even missed sum

Don't tell me you can't get out of a snare. 



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Sanctustego
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https://www.warcraftlogs.com/reports/gC2mJM9NyhWFB6Pz/

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